Imperia
Raise armies, claim provinces, become Emperor.
- Type
- Game
- Year
- 2026
- Role
- Design & development
- Status
- Live

A seasonal, real-time strategy game where every rival is the ghost of a real ruler — an AI "Echo" trained from human games.
Imperia is a mobile-first multiplayer conquest game built around patience instead of reflexes. Turns tick globally once an hour and orders stay secret, so you check in a few times a day, plan, and live with the consequences. Each season ends with a winner and a written chronicle of what happened.
The rivals you meet are Echoes: AI opponents trained from how real people played, so even an empty server feels inhabited. Anti-snowball rules like distance revolt and upkeep keep the map from being decided on day one.
The 3D battle scenes are rendered in the browser with three.js. I share the build process as short devlogs on YouTube.